Selasa, 11 Mei 2010

“HTC HD2 PlayStation Emulator - 3G (press release)” plus 2 more

“HTC HD2 PlayStation Emulator - 3G (press release)” plus 2 more


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HTC HD2 PlayStation Emulator - 3G (press release)

Posted: 11 May 2010 06:10 AM PDT

HTC HD2 PlayStation Emulator

Written By Miles J Thomas

11th May , 2010

 

An emulation App has surfaced for the HDC HD2 which offers the chance to play Sony Playstation games. And if that's not all the clever people at UKBreakBeat have put together a video demo which can be seen above. 3G.co.uk reviewed the HTC HD2 back in December 2009 and it can be read here - HTC HD2 Review.

 

The emulation App is called FPSECE and can play the majority of Sony PlayStation classic games such as Tekken 3, Virtual Fighter, Mortal Combat and more. So if you fancy changing your HTC HD2 into a gaming machine with a 4.2 inch screen then its go go go.

 

The HDC HD2 is a good choice to pump up as a gamimg machine as it has Windows Mobile 6.5 coupled with a fast 1Ghz Qualcomm Snapdragon processor.

 

The video above shows the following games in-play on the HDC HD2 : Street Fighter, Grand Theft Auto and Time Crisis running the FPSECE emulator. A word of caution though although we have posted this article via UKBreakBeat but we are unclear regarding copyright issues and you need to check this out yourself.

 

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Gamers of the Third World - Escapist Magazine

Posted: 11 May 2010 05:45 AM PDT

I was in China the first time I stole a videogame. I'd been teaching English at a small mining university in southern Sichuan and discovered a back alley nook where pirated software was sold in brightly colored plastic bins. Among the hacked copies of Windows ME and Photoshop, I found a hidden jewel: a disc with twenty Nintendo 64 ROMs for 10 yuan, a little over a dollar. Around the block, a department store sold PlayStation 2s for 3000 yuan, close to four hundred dollars or about three month's salary for an average teacher. That avenue would be impossible for me and most anyone else living in Panzhihua.

My first experiences with games like Super Mario 64, The Legend of Zelda: Majora's Mask, and Perfect Dark came with awkward mouse and keyboard controls and visuals that failed to load properly in the shoddy emulator. It was frustrating at first. I struggled to translate my joystick instincts into the deconstructed array of buttons in front of me. Simple actions like jumping and climbing ladders became abstract puzzles in themselves. The difficulty progression and game design beneath this surface complexity seemed like a distant jewel whose exact shape and quality could only be guessed.

As the videogame market has exploded over the last few decades, with 2009's U.S. revenues close to $20 billion, it's easy to forget what's actually being sold. If videogames are a new medium, then they must be universal, and yet the games industry has skewed heavily towards the luxury markets of the West. Looking at how the rest of the world plays their videogames, and how they can afford to pay for them, offers a bracing new perspective on the future of the medium and what our place in it will be.

In the 1970s, arcades mushroomed across the United States and helped make the idea of owning a home computing device desirable to consumers. Think of arcades as art galleries, where those with money and inclination could go to appreciate a finely curated collection. True aficionados could, for a premium price, take home their own games with the help of a console in the same way an art collector could fill out her study with works to reflect her own tastes. In antiquity, art was commissioned by kings and churches, lending it a rarefied luster. As a reflection of the capitalist democracies in which videogames first flourished, they were contrastingly commissioned on the behalf of children, the most impressionable and avaricious demographic in any consumer culture.

For an average Chinese person, it was much more typical to experience games in an internet café, where time at a computer is rented out as a portal through which a large sampling of different experiences can be had. I was in China just after Grand Theft Auto III was released. In the West, games like GTA arrive as monolithic events, cribbing from the event-driven marketing campaigns used in the film industry. I first played GTA III in a smoky internet café in the remote tundra of the Xinjiang province. I'd traveled there for a vacation in January when mid-afternoon temperatures were minus twenty degrees Celsius.

I'd wake up every morning and spend a few hours walking around, taking in the empty parks and frozen sidewalks. When the cold became too much I'd sneak into a dirty internet café. For around thirty cents an hour, I'd get my own computer loaded with a random assortment of pirated games. I'd check my email, catch up on news, and then let my brain wander while my fingers played with the knobs and dials of a stolen game.

continued on page 2

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Wii: Verkäufe brechen ein, Ende des Höhenflugs? - Chip Online

Posted: 06 May 2010 03:31 AM PDT

Zitat:


Bevor für PS3+Xbox360 ansprechende Spiele für die Bewegungssteuerung erscheinen das sich der Kauf lohnt ist schon die nächste Konsolengeneration am Start. Zu dem werden beide Systeme fast so viel kosten wie eine ganze Wii, dazu kommt dann noch der Preis für die Konsole.

Liegt nur auf meiner Glaskugel soviel Staub...? :-?

Vielleicht nicht immer Exclusiv, doch gute bewertete Games, die schon veröffentlicht wurden und kommende Titel, sprechen eine deutliche Sprache, die dazu deutlicher ist, als das einseitige Nintento-Rumgeblubber des Thread-Opener - nur ein paar Beispiele "Dragon Age Awakening, Alan Wake, SplinterCell, Bad Company 2, Mass Effect 2, Alpha Protocol, Red Dead Redemption, Lost Planet 2, Final Fantasy 13, Super Street Figher IV, Blaze Blue, Just Cause 2, Two World 2, Fallout Vegas, Bioshock 2, Dantes Inferno, Metro 2033"

Ich weiß, den Freundes- und Xbox-Live-Kreis als Statisik zu bemühen, hat Stammtisch-Niveau, schaue ich mich trotzdem dort um, sehe ich nicht unbedingt "viele PS3/Xbox360-Besitzer die sich eine Wii holen" - mich übrigens eingeschlossen, da mich die "ach so hervorragenden Exclusiv-Titel" absolutley not" reizen!

2010 das Jahr der Wii...its not a trick, its a joke...oder wann fängt das Jahr an? :D

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